Tuesday, August 3, 2021

Introduction

 

New RPG game

 In Labyrinth of the forgotten Goddess you enter a hedge maze inhabited by animals and magical creatures in search of mythical Goddess that is told to live in the center of the maze in a magical tower. Many of explorers entered before you and ended up turned into horny mouse boys or milky cow girls or serving as helpless slaves fixated on beautiful breasts of a boob fairy. Will you succeed where many other failed and succumbed to humiliating fate? Will you learn the knowledge of Goddess and turn your enemies into obedient thralls or erotic animals?

Disclaimer: all displayed monsters are over 18 years old and I had no intention to show any younger ones and same applies to sex acts. All sex acts are done by humans (or at least partial humans).


 

Why another game?

I always wanted to play a RPG game that would combine ordinary game with hack and slash rules and erotic effects and magic, strange monsters and cool kinky spells. I searched the web as usual and played maybe ten of games that had this ambition, but soon I was disappointed. In most of the cases, the games were either build on top of existing engine and the kinky part was built as a patch so options were very limited and ill-fitting in the game or the game was created from the scratch and either largely unfinished or poorly implemented. This is the reason I decided I would make this game on my own. And of course I was bored and had a feeling that my programming skills are fading.

So what was that I missed? Which features I wanted?

  • Set of sexual acts the player can perform on monsters (and monsters on player). This set should be based on skill of the monster or the player and should be extended in the same way as other perks.

  • Mind control effects should force the player and the monsters to act on their own, helplessly pursuing their desires or exposing their bodies.

  • Body modification spells and effects such as cheesy breast expansion or dick shrinking

  • Transformation into animate and inanimate forms, there is nothing more than transforming poor defeated monster (or player) into a pair of panties or a helpless tree with sexual features

  • Cursed items with humiliating quests and effects

  • Petrification and transformation into latex and rubber

  • Shrinking of player and monster and ability to take advantage of size difference

So I created a new engine that I call Sandbox warriors and on top of this engine I set up first scenario which I named Labyrinth of the forgotten Goddess to create a proof of concept. I started writing it several months ago, now I have a playable version (even though I don’t pretend it is bug free) and I would like to share it to get feedback and support to extend it.

What are the features?

Interface is intuitive. All is point and click and there are loads of tooltips when you hover with a mouse over the object. The game also contains signs with hints.

Body model that allows body part changes, so if someone makes you grow boobs, then your avatar in the Labyrinth will carry those.

Animated body part panel showing your and monster body shape. If your lips get inflated after you have blown a vicious dick fairy then the panel would display bigger ones.

Layered armor model that allows putting on several types of items (e.g. latex hose, panties with strap on and high-heeled shoes) and seeing it in a simple inventory panel and on the avatar at the same time. This allows finding and wearing item sets such as bubblegum pink latex set that increases dominance of the player.


 

How to run it?

Game is Java based and runs on Open JDK, it is a desktop jar application. You can download full package and run it with a batch file or you can download the JDK on your own and then run the game with your SDK.

There is no network communication, it only accesses own files on disk.

What is ready?

In basic package you get 4 levels of hedge maze with around 10 types of monsters.

You can start as a man or woman.

You can find four item sets (rubber, leather, lace and latex) and many types of items with different effects.

What is missing

Of course there will be bugs. The game is already quite big and I don’t have capacity to test it fully, but I try my best.

Inventory does not work correctly for some slots (rings).

What you get as a patron?

I will give you early access to new releases and levels.

And of course if you decide to support me, then I will work more eagerly on new releases and later on the patrons will have possibility to choose what is direction of development (and monsters and effects) they would like to see.

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