Tuesday, August 3, 2021

Game rules

Game rules

Game is turn based. If the player moves then all the monsters perform their actions depending on how many actions points they have in order that depends on priorities. The game may be real time, but I would need to experiment with the rules, because there are so many options the player may have trouble finding the desired one if he is under attack of three angry Minotaurs.

Interface is simple point and click: left click to move and perform simple actions such as attack a monster, move a lever or draw potion from well into a flask, right click opens a menu with options that depends on context. The player may click on himself and see self-actions (in case he need to heal himself or for example get a fast sexual relief), on monster it provides all actions available at the time and strongly differs on distance, when close there may be sexual actions or attack, when far there may be spells, shouts or weapon related actions (whips).

The actions depend on state of the player and the targeted monster:

  • It may be regular (so you can attack or seduce).

  • It may be seduced (with hearts floating around). Seduced monsters are open to some sexual actions, mainly the less kinky ones, seduced player will not attack a kinky monster.

  • It may be subjugated or stunned and you can do whatever you want with subjugated monsters and if the player is subjugated then he can only wait and see what the monster would do.

Each creature has following stats:

  • Dexterity is used for roll to hit or dodge

  • Strength is used to calculate how by how many vitality points the creature reduces health of the attacked victim or to subjugate creatures

  • Vitality is general health

  • Armor is increased when wearing items and used to reduce wounds (who would guess that?)

  • Will strength is used to cast mind control spells and effects

  • Will resistance is used to defend against them

  • Aggressivity is a probability the monster would attack the player

There are also kinky stats for some of the features (it gets complicated):

  • Arousal is a level of lust. The higher it is the higher is the chance the creature would succumb to its lust and do automatic action (such as masturbate, remove clothes or beg nearest fairy to let him grope her breasts). If the arousal reaches certain level then there is a chance the creature would cum.

  • Dominance is sexual experience of the player and sexual vitality of the monsters. If the monster reaches zero, it is considered to have fallen unconscious after especially good times.

  • Humiliation is a level of unpleasant events that happened to the creature and may have fatal consequences.

  • Seduction skill is likelihood the creature would be seduced into sexual situation.

  • Seduction resistance skill on the contrary is a resistance to seduction and likelihood to retain free will.

  • Domination skill changes dominance increase after each act and reduction on player’s victims

  • Cum thresholds (low and high) are levels of arousal that bring a chance the creature would cum.

  • Body part lust (Boob lust, Booty lust) describe creature’s attraction to the body part. For example the higher the boob lust is the higher is the chance the creature would be seduced by a boob fairy with a pair of huge tits.

  • Humiliation resistance is a reduction of humiliation coming from sexual events.

  • Cum control is a skill to increase arousal of your playthings to unbearable level without letting them cum.

  • Attractivity is an agressivity reduction and arousal increase during seduction.

  • Masturbation humiliation reduction is a resistance against feeling bad from playing with yourself.

Seems complicated? You don’t need to worry. Most of this is not important at the beginning.

Why there are three types of player level?

The player collects simple experience and may level as in all the other games. When progressing he can buy regular stuff like strength or vitality points and ordinary perks like blocking, healing or ability to identify items.

When the played chooses to progress on sexual level (and he has no choice, because there are challenges later on that require advanced sexual abilities), he collects dominance points. The player may buy new abilities ranging from fingering and licking at the beginning through face sitting and fisting to mind and body control abilities on high dominance levels. He may also increase his kinky stats.

Humiliation level shows hum much you suffered and each time you reach a new level you are forced to lower your kinky stats and get a penalty. The penalty depends on gender of the avatar and ranges from body part expansion or shrinking (of course the only thing that may be shrunk is a dick), sexual obsessions such as booty licking or exposing your own breasts, and you may reach level of humiliation when you may be forced to choose whether to be feminized or turned into something humiliating such as a sissy with a big butt and small dick. If your humiliation reaches final level you will be transformed into an inanimate form such as tree or into a living clothes. This is also what happens to creatures if they reach high level of humiliation.

Cuming

If a creature cums then it main stain floor or body affected by the sex act. The cum may also have a special effect that applies to the one who swallowed or received the cum. There are many effects and the player himself may get enchanted so his cum would affect his victims.

Everyone who cums will have arousal lowered (if it drops to sub-zero then the creature loses interest in sex acts) and become incapacitated for few turns to simulate they need to recover. During this time they are completely vulnerable to any actions, so sometimes it may be actually good to make them cum quickly.

Equipment

Items that you find in the Labyrinth may be enchanted and the effect may be triggered at any event (e.g. turn a victim into a sissy if you stuff lace panties into his mouth). The effects are not visible on the item and you need to identify the item before you are able to see the effects. It may be thrilling to put on unknown items to see if they have good effects.

Some items may also be cursed, they lock onto your body and the only thing how to get rid of them is to fulfill the quest (such as let someone cum on your booty three times) or to enlarge the body part so much the item breaks and falls to the ground.

Apart from clothes, there are potions, bombs, wands, whips, dildos and many other item types.

Traps

Yes, there are traps almost everywhere. The almost means either on furniture (such as chest) or on the ground. The player may trigger some of them, but the player can also lure monsters into the traps, if the trap is an invisible sigil in the ground.


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