Game rules
Game is turn based. If the player moves then all the monsters perform
their actions depending on how many actions points they have in order
that depends on priorities. The game may be real time, but I would
need to experiment with the rules, because there are so many options
the player may have trouble finding the desired one if he is under
attack of three angry Minotaurs.
Interface
is simple point and click: left click to move and perform simple
actions such as attack a monster, move a lever or draw potion from
well into a flask, right click opens a menu with options that depends
on context. The player may click on himself and see self-actions (in
case he need to heal himself or for example get a fast sexual
relief), on monster it provides all actions available at the time and
strongly differs on distance, when close there may be sexual actions
or attack, when far there may be spells, shouts or weapon related
actions (whips).
The
actions depend on state of the player and the targeted monster:
It may be
regular (so you can attack or seduce).
It may be
seduced (with hearts floating around). Seduced monsters are open to
some sexual actions, mainly the less kinky ones, seduced player will
not attack a kinky monster.
It may be
subjugated or stunned and you can do whatever you want with
subjugated monsters and if the player is subjugated then he can only
wait and see what the monster would do.
Each
creature has following stats:
Dexterity is
used for roll to hit or dodge
Strength is
used to calculate how by how many vitality points the creature
reduces health of the attacked victim or to subjugate creatures
Vitality is
general health
Armor is
increased when wearing items and used to reduce wounds (who would
guess that?)
Will
strength is used to cast mind control spells and effects
Will
resistance is used to defend against them
Aggressivity
is a probability the monster would attack the player
There
are also kinky stats for some of the features (it gets complicated):
Arousal is a
level of lust. The higher it is the higher is the chance the
creature would succumb to its lust and do automatic action (such as
masturbate, remove clothes or beg nearest fairy to let him grope her
breasts). If the arousal reaches certain level then there is a
chance the creature would cum.
Dominance is
sexual experience of the player and sexual vitality of the monsters.
If the monster reaches zero, it is considered to have fallen
unconscious after especially good times.
Humiliation
is a level of unpleasant events that happened to the creature and
may have fatal consequences.
Seduction
skill is likelihood the creature would be seduced into sexual
situation.
Seduction
resistance skill on the contrary is a resistance to seduction and
likelihood to retain free will.
Domination
skill changes dominance increase after each act and reduction on
player’s victims
Cum
thresholds (low and high) are levels of arousal that bring a chance
the creature would cum.
Body part
lust (Boob lust, Booty lust) describe creature’s attraction to the
body part. For example the higher the boob lust is the higher is the
chance the creature would be seduced by a boob fairy with a pair of
huge tits.
Humiliation
resistance is a reduction of humiliation coming from sexual events.
Cum control
is a skill to increase arousal of your playthings to unbearable
level without letting them cum.
Attractivity
is an agressivity reduction and arousal increase during seduction.
Masturbation
humiliation reduction is a resistance against feeling bad from
playing with yourself.
Seems
complicated? You don’t need to worry. Most of this is not important
at the beginning.
Why
there are three types of player level?
The
player collects simple experience and may level as in all the other
games. When progressing he can buy regular stuff like strength or
vitality points and ordinary perks like blocking, healing or ability
to identify items.
When
the played chooses to progress on sexual level (and he has no choice,
because there are challenges later on that require advanced sexual
abilities), he collects dominance points. The player may buy new
abilities ranging from fingering and licking at the beginning through
face sitting and fisting to mind and body control abilities on high
dominance levels. He may also increase his kinky stats.
Humiliation
level shows hum much you suffered and each time you reach a new level
you are forced to lower your kinky stats and get a penalty. The
penalty depends on gender of the avatar and ranges from body part
expansion or shrinking (of course the only thing that may be shrunk
is a dick), sexual obsessions such as booty licking or exposing your
own breasts, and you may reach level of humiliation when you may be
forced to choose whether to be feminized or turned into something
humiliating such as a sissy with a big butt and small dick. If your
humiliation reaches final level you will be transformed into an
inanimate form such as tree or into a living clothes. This is also
what happens to creatures if they reach high level of humiliation.
Cuming
If
a creature cums then it main stain floor or body affected by the sex
act. The cum may also have a special effect that applies to the one
who swallowed or received the cum. There are many effects and the
player himself may get enchanted so his cum would affect his victims.
Everyone
who cums will have arousal lowered (if it drops to sub-zero then the
creature loses interest in sex acts) and become incapacitated for few
turns to simulate they need to recover. During this time they are
completely vulnerable to any actions, so sometimes it may be actually
good to make them cum quickly.
Equipment
Items
that you find in the Labyrinth may be enchanted and the effect may be
triggered at any event (e.g. turn a victim into a sissy if you stuff
lace panties into his mouth). The effects are not visible on the item
and you need to identify the item before you are able to see the
effects. It may be thrilling to put on unknown items to see if they
have good effects.
Some
items may also be cursed, they lock onto your body and the only thing
how to get rid of them is to fulfill the quest (such as let someone
cum on your booty three times) or to enlarge the body part so much
the item breaks and falls to the ground.
Apart
from clothes, there are potions, bombs, wands, whips, dildos and many
other item types.
Traps
Yes,
there are traps almost everywhere. The almost means either on
furniture (such as chest) or on the ground. The player may trigger
some of them, but the player can also lure monsters into the traps,
if the trap is an invisible sigil in the ground.